![]() ![]() The stage shown in the second picture has a very similar layout to W8-1's start section. The Star Medal was moved back and is spawned by zooming in on a Toad with binoculars. In the final the wall is white and the bend does not exist. The only recognisable stage is an early version of World 4-3 (bottom-right). The Tanooki Tail is grey with no stripes. ![]() The 'M', 'I' swapped colours in the final logo.It has two borders one white, one grey.The game has the tentative title of "Super Mario".(Powerups, Debug Mode: 1UP, Nintendo Power May 2012) GDC Most of the textures and HUD elements are from Super Mario Galaxy (2). Other levels contained different color blocks and objects to experiment with platforming in the 3D perspective. One of these test levels was a port of Whomp's Fortress from Super Mario 64. The earliest alpha builds contained a rather angular placeholder Mario character that could run on different test levels. First, the developers tried various experiments to see how Mario's proportions and the landscape fit on the 3DS screen. 3-24 - Super Mario 3D Land is released.Īfter the work on Super Mario Galaxy 2 was completed in the spring of 2010, the team began working on a new 3D Mario game for the 3DS. Spring - A Super Mario game for the Nintendo 3DS begins development after Super Mario Galaxy 2.12 3DS Conference- Miyamoto Interview - B. ![]()
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